Together with our talented team and SideFX we built Project Titan!
This demo scene shows how Houdini can be used to develop procedural tools and workflows to create a highly detailed, real-time scene in Unreal Engine 5 with a small team in a short amount of time. As Art Director/Consultant on the project I helped by assembling a strong art team, by guiding the project through its conceptual stage and later production and by making sure we stayed on track for our ambitious deadlines.
More about the project: https://www.sidefx.com/titan/
The Team:
Simon Verstraete - Project Owner and Tools Supervisor:
https://www.artstation.com/siver
Robert Schröer - Main Environment Art:
https://www.artstation.com/doci
Lea Kronenberger - Environment Art:
https://www.artstation.com/polybean
Maximilian Lessle - Prop Art:
https://www.artstation.com/maxlessle
Frederik Plucinski - Art Director:
https://www.artstation.com/freddoes3d
Lino Drieghe - Concept Art:
https://www.artstation.com/linodriegheart
Anna Molamphy - Houdini Tools:
https://www.artstation.com/annamolamphy
Thomas Marcotte - Houdini Tools:
https://www.artstation.com/thomasmarcotte
Full credits can be found on the project website.