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Project Titan / SideFX

Together with our talented team and SideFX we built Project Titan!
This demo scene shows how Houdini can be used to develop procedural tools and workflows to create a highly detailed, real-time scene in Unreal Engine 5 with a small team in a short amount of time. As Art Director/Consultant on the project I helped by assembling a strong art team, by guiding the project through its conceptual stage and later production and by making sure we stayed on track for our ambitious deadlines.
More about the project:

The Team:

Simon Verstraete - Project Owner and Tools Supervisor:

Robert Schröer - Main Environment Art:

Lea Kronenberger - Environment Art:

Maximilian Lessle - Prop Art:

Frederik Plucinski - Art Director:

Lino Drieghe - Concept Art:

Anna Molamphy - Houdini Tools:

Thomas Marcotte - Houdini Tools:

Full credits can be found on the project website.